Homebrew Libraries/Classes

I’ve now started to tidy up the libraries used in BootMii Configuration Editor (BCE), and have been converting these into C++ classes so they can be used much more easily going forward, and so they will be of use to others.

I’ve started first on the console class, which to be honest, is the core of BCE.  I’ve moved/rewrote all the actual console code that interacts with the console.  I now just need to sort out the skins XML file to include this into the class and then I’ll open source/release this before moving onto the other libraries!