infinite prime control

My first windows phone app is now available in the windows phone marketplace.

The app is called ‘Infinite Prime Control’ and its purpose is to construct the correct format text messages in order to control the infinite prime burglar alarm control panel.

The infinite prime panel from electronics line is an excellent wireless alarm system that when paired with the GSM module, allows control via SMS messaging.

The app currently provides the ability to:

  • arm
  • disarm
  • check the status of the alarm.
  • select a contact/enter a phone number for the panel
  • Enter the GSM pin
  • persist the panel/pin values

Due to security restrictions in WP7, it is not possible to transmit or receive/process text messages in the background, so it constructs the relevant format text message and then presents this to the user to send.

Screen shots follow.

 Install here

TetWiis v1.1 Released!

TetWiis v1.1 has been released containing a number of bug fixes and requests.

Download Game: Tetwiis

Change Log – v1.1:

  • Implemented clockwise/anticlockwise rotation of the blocks. Button (1) on the wiimote and (b) on the classic controller now rotate anticlockwise.
  • Adjusted the key repeat timings for improved control
  • Fixed the DOWN press release timer to give you a small amount of time before the key repeat kicks in again.
  • Implemented a pause menu (Pressing Home Button Ingame) where you can return to the game menu, or exit to the loader
  • Added a graphical reminder on the high score entry screen that the wiimote should be vertical
  • Resolved a few minor bugs.

You can optionally download the forwarder DOL/channel WAD here:
Download Channel/Forwarder: TetWiis Forwarder & Channel

If you want to retain your scores, simply copy the boot.dol from v1.1 and replace the existing boot.dol from v1.0

 

Like the game? – Buy me a beer?


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Quick Tetwiis update

I’ve made a number of changes/additions to Tetwiis which I’ll release soon, these are:

  • Adjusted the key repeat timings
  • Fixed the DOWN press release timer to give you a small amount of time before the key repeat kicks in again
  • Implemented a pause menu where you can go back to the game menu or exit to the loader
  • Implemented Clockwise/Anticlockwise rotation (buttons 2/1)
  • Added a reminder on the high score screen that the wiimote should be vertical
  • Resolved a few small bugs

BootMii Configuration Editor Forwarder & Channel

I’ve now created a forwarder and Channel for BootMii Configuration Editor. The forwarder is based on the excellent code in WiiMC by Tantric, and the channel was created using CustomizeMii. As per WiiMC, the channel/forwarder will attempt to use IOS58 if this is present for USB2.0 compatibility

The forwarder expects to find boot.dol in the /apps/bootmii_cfg_ed/ directory on either the SD or a USB device.

I’ve tested this on my Wii running HBC 1.08, installing the channel using an appropriate WAD installer and all is good!
If you’ve any concerns about installing channels, please don’t do this unless your adequately protected with BootMii/Boot2 or Priiloader.

Download BootMii Config Editor Forwarder & Channel

BootMii Configuration Editor v2.6 Released!

This update is available from the following link, or using the auto update functionality present within BootMii Configuration Editor v2.4 onwards.  To update from v2.4 onwards, simply start the editor from the homebrew channel and the new version will be detected and downloaded should you choose to update.

Download BootMii Configuration Editor

Changes in this release are:

  • When BootMii Switch is active, a new option has been added – switch and reboot.  This allows you to switch the directories around and restart the wii immediately.
  • USB2.0 Support (via IOS58).  Bootmii Config Editor can now launch from a USB drive, however it will still only edit INI files on the SD card.  This utilises IOS58 from the HBC channel.  If you don’t have IOS58 installed, you can install this using the IOS58 Clean Installer.
Like the editor – Buy me a beer?


TetWiis Forwarder & Channel

I’ve now created a TetWiis forwarder dol and channel WAD, created using the excellent CustomizeMii and the forwarder code from WiiMC.
As per WiiMC, The forwarder will attempt to use IOS58 if it’s present.

The forwarder looks both on the SD and any connected USB drive for /apps/tetwiis/boot.dol to launch.

I’ve tested this on my Wii running HBC 1.08, installing the channel using an appropriate WAD installer and all is good!
If you’ve any concerns about installing channels, please don’t do this unless your adequately protected with BootMii/Boot2 or Priiloader.

Download TetWiis Forwarder & Channel

Tetwiis v1.0 Released!

Finally – I’ve manage to complete and release Tetwiis v1.0!!! Screenshot & Video Follow!

Download Tetwiis

Change Log – v1.0:

  • Enlarged Game field – game over is much closer to the top now.
  • High Score Table
  • Warning sound when you near the top of the game field
  • Implemented key repeat so you can hold down the D-PAD rather than continuously pressing
  • Sound options now saved
  • IOS58/USB Support through HBC 1.08
  • In game Sound looping improved
  • Classic Controller Support
  • Various bug fixes
Like the game? – Buy me a beer?


Tetwiis Dev Update

Quick update to re-iterate the comments I made in the previous post regarding progress of tetwiis…

Following things have been done:

  • High Score Table Done
  • Key repeat implemented
  • Enlarged the gamefield/game over point a little to make the game play better
  • Working from USB
  • Added the AHBProt calls to make it work with IOS58 (USB2) if available
  • Menu options being saved
  • Classic Controller support implemented

Todo:

  • Sort out music looping in game!
  • Possibly play faster music when near the top of the game field!

Tetwiis Update

Following the successful rollout of BootMii Config Editor v2.5, I’ve now recompiled Tetwiis with the latest devkitpro and GRRLib (again this took a bit of time!).

This means I can now resume some development effort on Tetwiis, including adding a high score table, making it work from a USB Hard Disk as well as SD, and also adding in button repeat so you can hold down a direction rather than having to keep pressing, plus I’d like to save the menu options, and perhaps even make the backgrounds loaded during the game dynamic.  I’m also going to try and fix the sound loop bug.

Hopefully after adding these, some nice person might nominate this as a featured homebrew app on wiibrew as I’m sure it already covers off most of the required criteria!  To help this along, if anyone does nominate me, I’m going to record an up to date video of 0.2b and get this onto youtube.

Any release of this will be a while away, so don’t build up your hopes for something within the next couple of weeks!